Grand Theft Auto 6 Map

GTA 6 Map: Vice City, Leonida State, and All Confirmed Locations


The GTA 6 map is shaping up to be the most ambitious and detailed world Rockstar Games has ever built. From neon-lit Vice City streets to sprawling swamplands and tropical islands, the map of Grand Theft Auto VI promises size, diversity, and unprecedented immersion.

This guide compiles everything we know so far about the GTA 6 map, based on Rockstar’s official trailers, leaked footage, and the incredible fan-driven mapping community that has reconstructed a near-complete version of the state of Leonida.

Where Will GTA 6 Be Set?


GTA 6 will be set in Vice City, Rockstar’s reimagining of Miami, as well as the larger state of Leonida, based on Florida. The game takes place in the modern day, after the events of GTA V, and is part of the HD Universe, meaning it is entirely separate from the Vice City you remember from the early 2000s.

Key confirmed details include:

  • Vice City as the central hub of the map, complete with art deco hotels, sandy beaches, high-rises, and nightlife.
  • The state of Leonida, divided into multiple counties featuring cities, swamps, islands, forests, and rural backroads.
  • A rumored second state, Gloriana (inspired by Georgia), spotted on in-game license plates and potentially bordering Leonida to the north.
  • The map is estimated to be 70% larger than GTA V’s world, with faster travel systems like trams and highways.

How Big is the GTA 6 Map Compared to GTA V?


How Big is the GTA 6 Map Compared to GTA V

Thanks to detailed fan mapping using leaked coordinates, Rockstar footage, and 3D recreations, we know the GTA 6 map is almost twice the size of GTA V’s Los Santos.

  • GTA V: crossing the map takes ~3 minutes and 30 seconds by car.
  • GTA VI: crossing the map takes ~6 minutes and 10 seconds, proving its vast scale.
  • The map includes urban cities, swamplands, tropical archipelagos, mountain ranges, and inland lakes, making it more geographically diverse than any GTA game before.

Rockstar’s Approach: An Evolving World


Rockstar is adopting a new strategy with GTA 6. Instead of releasing one massive map at launch, the base game will feature Vice City and Leonida, while additional cities and regions will be added post-launch.

This Fortnite-style evolving map model means:

  • New cities and missions introduced over time.
  • Seasonal-style updates to keep the world fresh.
  • Rockstar avoiding “crunch” development culture and instead creating sustainable content rollouts.

This approach means players can expect Vice City plus expansions such as Gloriana or even Liberty City references becoming playable down the line.

GTA 6 Map Leaks and the Fan Mapping Project


GTA 6 Map Leaks and the Fan Mapping Project

The unofficial GTA 6 mapping community has built what is considered to be 95-98% accurate to the final game.

Here’s how they achieved it:

  • Rage Engine coordinates embedded in leaked 2022 footage gave exact in-game spatial data.
  • Over 16,000 Discord members collaborated to triangulate locations, measure distances, and overlay landmarks.
  • Fans analyzed 2,276 frames of Trailer 1 and all frames of Trailer 2 in 4K, identifying road signs, buildings, and skylines.
  • Specialists recreated Jason’s safehouse in Far Cry 5 and even built a 1:1 playable map mod in GTA V (later removed by Take-Two).

This dedication mirrors the GTA V mapping project from 2011–2013, which correctly predicted Los Santos with 95% accuracy.

Major Counties and Regions in GTA 6


The GTA 6 map covers at least five major counties in Leonida, with a wide variety of confirmed cities and towns.

Vice-Dale County (Miami-Dade Inspired)

  • Vice City (county seat and main hub)
  • Vice Beach, Ocean Beach, South Beach, Washington Beach
  • Little Haiti, Little Havana, Leaf Links
  • Rockridge, Hamlet, Crosstown, Stockyard (Wynwood equivalent)
  • Venetian Islands, Vice City International Airport, Vice City Port

Leonard County (Broward Inspired)

  • Waning Sands (based on Aventura / Pembroke Pines)

Ambrosia County (Hendry Inspired)

  • Ambrosia town
  • Lake Leonida, the central freshwater body

Kelly County (Northwest Florida Inspired)

  • Port Gellhorn (inspired by Panama City)

Mariana County (Southwest Florida Inspired)

  • Watson Bay (similar to Cedar Key)

Grassrivers (Everglades Inspired)

  • Swamp region filled with gators, snakes, and unique wildlife

Leonida Keys (Florida Keys Inspired)

  • Key Lento (Key Largo equivalent)
  • Jason’s starting apartment (Trailer 2)

Mount Kalaga National Park (Northern Leonida / Georgia Inspired)

  • Rugged forests, rivers, hunting grounds, canyons
  • Wildlife: deer, foxes, cougars

Vice City: The Beating Heart of GTA 6


Vice City: The Beating Heart of GTA 6

Vice City returns as the centerpiece of GTA 6, reimagined for the modern era. The city is packed with iconic neighborhoods such as Ocean Beach, South Beach, Little Haiti, Little Havana, Venetian Islands, and Crosstown. The pastel hotels, art deco skylines, and bustling nightlife give Vice City its signature Miami-inspired flair. Players will also explore major hubs like Vice City International Airport and the busy port, while trams and highways make travel seamless across the urban core.

Leonida Keys: Tropical Paradise with Hidden Dangers


Leonida Keys: Tropical Paradise with Hidden Dangers

The Leonida Keys bring a slice of island life to the GTA 6 map, offering a mix of laid-back beach vibes and dangerous waters. Key Lento and other islands form this tropical archipelago, complete with Jason’s starting apartment. Expect lively bars, casual hangouts, and plenty of secrets lurking beneath the waves, as underwater exploration plays a major role here.

Grassrivers: The Wild Swamps of Leonida


Grassrivers: The Wild Swamps of Leonida

The Grassrivers region is GTA 6’s take on the Everglades, a vast swamp filled with mangroves, muddy channels, and thick wetlands. It’s home to some of the game’s most unpredictable wildlife, including alligators, snakes, and other lurking predators. Grassrivers serves as a stark contrast to the bright lights of Vice City, offering players a raw, untamed wilderness to explore.

Port Gellhorn: The Forgotten Coast


Port Gellhorn: The Forgotten Coast

On the northwest edge of Leonida lies Port Gellhorn, a gritty coastal city once known for tourism and trade. Today it’s marked by cheap motels, shuttered attractions, and a rough new economy built on liquor stores, truck stops, and underground hustles. The presence of its own police force shows just how large and diverse the GTA 6 world will be, with multiple jurisdictions enforcing the law across the state.

Ambrosia: Industry Meets Outlaw Country


Ambrosia: Industry Meets Outlaw Country

Ambrosia is a rural and industrial county defined by sugar refineries, biker gangs, and old-school American grit. It sits near Lake Leonida, the massive freshwater body at the state’s center. The region blends hardworking industry with the darker side of outlaw culture, giving players a space where small towns and heavy industry collide.

Mount Kalaga: The Wild Frontier of the North


Mount Kalaga: The Wild Frontier of the North

Mount Kalaga National Park sits at the northern border of Leonida, offering forests, rugged canyons, and winding rivers. This is the game’s prime destination for outdoor activities like fishing, hunting, kayaking, and off-road racing. Its landscapes draw from both northern Florida and Georgia, with wilderness areas that feel far removed from the chaos of Vice City. Wildlife such as deer, cougars, and foxes make the region feel alive, while its remote character attracts eccentric hermits and outlaws hiding off the grid.

Evidence of a Second State: Gloriana


One of the biggest surprises comes from license plates spotted in Trailer 2, which mention Gloriana State, likely inspired by Georgia.

  • If included, Gloriana would border Leonida at the north near Mount Kalaga.
  • Some speculate Gloriana may appear only through references, while others believe it will be a future expansion.
  • Rockstar has also hinted at Liberty City connections, with Lucia (the protagonist) originating from Liberty City.

Landmarks and Enterable Interiors


Rockstar is pushing immersion with 700+ confirmed enterable interiors across the GTA 6 map.

These include:

  • Nightclubs, strip clubs, motels, hotels
  • Restaurants, pawn shops, supermarkets, gun stores
  • Public transport hubs like Vice City Metro Station
  • Functional elevators in high-rises
  • Fully explorable underwater regions with treasure

Other major landmarks include:

  • A football stadium
  • A massive amphitheater
  • Tennis courts and recreation areas
  • A working tram system that runs to the airport

Wildlife and Environmental Features


GTA 6 Wildlife and Environmental Features

The GTA 6 world is alive with wildlife and natural hazards:

  • Animals: alligators, snakes, raccoons, bobcats, deer, cougars, boars, rodents, and birds.
  • Environmental details: toxic waste zones, dense mangroves, forests, and swamps.
  • Ocean zones: diving areas with sunken ships and hidden loot.

GTA 6 Map vs GTA 5 Map: Size and Density


Reddit and Discord mappers created overlays comparing GTA 6 and GTA V:

  • GTA 6 is up to 70% larger in scale.
  • The map is denser, featuring more interiors, wildlife, and environmental variation.
  • Travel times confirm its vastness while Rockstar’s transportation systems (trams, highways) prevent slow pacing.

Fan-Made GTA 6 Map Renditions


The community has produced several detailed renditions:

  • Mapping Discord’s interactive Vi-Map: updated live with landmarks and 100+ points of interest.
  • Reddit reconstructions: by users like u/MyNeuronsAreFried and u/StikyLizardStudiosYT.
  • Playable fan mods: showcasing scale and layout (later removed by Take-Two).

These maps aren’t official but are considered the closest representation until Rockstar reveals the final design.

Could All GTA Cities Return?


Could All GTA Cities Return

Rockstar has long hinted at the dream of a single GTA game uniting all classic cities. Fan concepts show Liberty City, Los Santos, Vice City, Las Venturas, and San Fierro in one interconnected world.

While GTA 6 may not launch with this vision, Rockstar’s evolving map strategy makes such expansions possible in the future.

GTA 6 Map & Locations FAQ


Where is GTA 6 set?
In the state of Leonida (Florida-inspired) with Vice City as the main hub.

How many cities are in GTA 6?
At least three major cities, plus four towns, the Leonida Keys, Grassrivers swamps, and more.

Is the GTA 6 map bigger than GTA 5?
Yes, nearly twice the size, with up to 70% more land and density.

What is Gloriana State?
A rumored second state inspired by Georgia, seen on vehicle plates.

How many interiors will GTA 6 have?
Over 700, including shops, restaurants, hotels, and public spaces.

Will GTA 6 expand after release?
Yes, Rockstar plans ongoing updates with new cities, missions, and evolving map events.

Wrap Up


The GTA 6 map represents Rockstar’s most ambitious open world yet. With Vice City at its core, Leonida’s diverse counties, and the potential of Gloriana, players will explore a world that is bigger, denser, and more alive than any GTA before.

From swamps and tropical islands to glittering skyscrapers and national parks, the GTA VI map is designed to evolve over time, ensuring players always have something new to discover.


Leave a Reply

Your email address will not be published. Required fields are marked *